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    Alton Towers Resort Theme Park

    Overall rating

    About

    With over rides and attractions at the Alton Towers Theme Park there is something for everyone to enjoy!

    Reviews

    Overall rating

    4.5

    (2 reviews)

    Overall rating breakdown

    5

    0

    4

    2

    3

    0

    2

    0

    1

    0

    Access (avg.)

    4.5

    Parking (avg.)

    3.75

    Toilets (avg.)

    4.75

    Staff (avg.)

    4.75

    User profile picture

    americananneinlondon

    May 2025

    star

    4.5

    Excellent for wheels users

    I haven't seen many reviews specifically for wheels users at Alton, so thought I'd share my experience, focusing less on details of getting RAP, etc. I am limited ambulatory with a stick. - Disabled parking costs the same as standard parking (pre-payable online), and is first come/first served up at the top right of the park entrance. We got there before 9am to guarantee this parking. - After getting RAP sheet & any carer tickets, the first building on the right after turnstiles has the mobility scooter rentals. I pre-booked & paid mine, to guarantee it. It's a robust mobility scooter. The 2nd day scooter had less oomph, but lasted all day. (Note: if you buy the photo pass, you go a few buildings down on same side to "activate" the pass.) - One massive positive is that at Alton, anywhere able people can go, so can your wheels: Skyride, wheel queue lines, restaurants, etc. What is not well done, and why I dinged 1/2 point, is that signage is not great, and I was unable to find an online map of wheels entrances, so I'll specify it here in the order they are listed on the RAP sheet for the rides I went on. (*Note: wheels RAP entrance only; ambulatory RAP entrance usually elsewhere): 1) Wicker man: RAP mixed entrance to the left of the big fiery head (abled-bodied to the right). You join the main queue before the waiting hall. If you want to bypass the scary/sensory show in the next room, alert the attendant who writes on your RAP card, then stay to the left and head to the front of the waiting hall. They will take you in directly after the group ahead and skip that room. You are then in batching queue, and there is a same-side egress door for wheels. 2) The Smiler: The lift is in the gift shop, which is all the way to the left and behind the main entrance. The lift is tucked away on the left towards the back of the shop. It is most often broken (as of writing). If you are able to walk, the RAP queue entry is much shorter than main queue, but consists of at least 6-7 flights of stairs (about 1/2 up & down) before and after the ride. It is a *lot* of stairs & walking, with no real opportunities to rest. 3) Galactica: Wheels entrance is to the right of the Roller Coaster restaurant entrance; opposite the ride/shop exit. It is a long ride down gentle ramps. You return to a different, parallel track to where you started, on the far side. So we had to park the scooter by the ride, get on, after walk across the ride while people loading to get back to scooter and reverse the above. Am assuming non-ambulatory could have area cleared for chair to be brought to them after? 4) Oblivion: Hard to find wheels entrance. It's all the way behind where the coaster does the big drop, and is the ride exit as well. If there before ride opens, the gate isn't opened for you. You need to open the gate and take yourself down the ramp to the ride exit, where you'll be helped and RAP signed. 5) Rita: Right up by the ride exit. All the way to the right and hidden to my view is a lift to platform. I climbed the few steps as I didn't see it. 6) Th13teen: Wheels & ambulatory entrance right next to able entrance gate. Rather long route to the ride side, with some tight corners for a scooter or larger chair, then reverse some of it for ride exit. 7) Nemesis Reborn: Go all the way towards the back of the ride, and when you see the photo booth, you'll see a sign for wheels entrance right at ride side. Wheels only. Not sure where ambulatory RAP entrance is, but they were turning away ambulatory RAP. 8) Spinball Whizzer: I found this confusing. Go right into the centre of the circular plaza inside the ride, and you'll see to the left of the photo booth the ride exit, single riders queue, and wheelchair exit only lanes. The wheelchair exit only is also the wheels entrance. 9) Hex: You go to the left of the main queue all the way around and to a back door that says Wheels RAP and has a camera above the door. We waited less than a minute before they opened the door for us. There didn't appear to be a way to bypass the pre-ride show/s, and we kept to the left. It is dark, and difficult to see. There is a challenging ramp to navigate at the end of the pre-shows - it has hairpin turns. Then you enter last and I left my wheels in a designated space before the room. Non-moving seats are an option. The ride exits to the far side: you go back to the near side to collect wheels and come out an entirely different random door that eventually leads you back to the main outside area. 10) Skyride: We didn't see a separate RAP entrance at either end, but the scant queue moved very quickly. Restaurants: We ate at the Pizza Buffet and Roller Coaster restaurant, and both accommodated my scooter inside. The biggest downfall is lack of signage. E.g., I knew we should not attempt going through the valley to get to rides, but it's unclear to newcomers which roads will become unsuitable for wheels users until you're so far down that you want to try to just keep going. Basically, if the path dips down at all with a view of pretty foliage, don't take it. Stick to the big wide paved paths above the valley. Everyone was so nice, polite and helpful, and got us on the rides as soon as possible (within a cycle or two, usually). It'd be a perfect experience with better signage and pre-bookable blue badge parking, so for better or worse, you know exactly what your travel to the park entrance will be.
    User profile picture

    klf

    Jun 2022

    star

    4.5

    Fab for disabled families with small children

    We often go here because it’s one of the few places that offers family accessible rooms. It is great for small children. My child has ASD and the sensory accessible family room is perfect. The staff are helpful and accommodating. If it had a pool, it would be perfect.

    Disabled Access Information Provided by Alton Towers Resort Theme Park

    Disabled Access at Alton Towers Resort Theme Park

    There are a variety of floor surfaces throughout each area of the theme park, ranging between block paving, concrete, tarmac and grass. Some floor surfaces are uneven in places. There are mobility aids available. The mobility aids available include wheelchairs and mobility scooters. To obtain mobility aids please contact a member of staff or Guest Services. There is a designated place of safety which can be used by people who may feel scared or at risk. The quiet/safe place is located in No.1 Towers Street. Ear defenders and RADAR keys are available from Guest Services. Portable hearing loops are available for use around the resort. These are available from Guest Services. There are a number of slight and steep slopes throughout the park and between each area. For access to each ride/attraction please see the separate Access Guides. There are some very steep slopes in the following areas; between Katanga Canyon and Gloomy Wood, between The Towers and X-Sector, leading into X-Sector, and leading from Haunted Hollow to Gloomy Wood/Forbidden Valley. There are stepped access points leading from some areas into The Gardens. The most accessible route into The Gardens is via The Towers, accessing a steep slope. There is a Skyride available for access between the following areas; Mutiny Bay, Forbidden Valley, and The Towers. For access to the Skyride stations please see the separate Access Guide. In some areas there are ride structures that obstruct walkways and paths. Themed music is played throughout the park, in all areas. Wall fixed hand sanitisers are available throughout at varying heights. There are lockers and buggy parks in various areas around the park. Bench seating, resting areas and designated smoking points are available in most areas. Cash machines are available in Towers Street, Forbidden Valley and outside of X-Sector (Adventure Land).
    Disabled access

    Accessible parking at Alton Towers Resort Theme Park

    Blue Badge parking is located in the Express & Disabled Car Park only. Alton Towers Resort has a number of car parks available. The Express and Disabled Car Park is located near to the main entrance of the theme park. There is coach parking and a drop-off point located near to the main entrance of the theme park. The main car park is located 15 - 25 minutes walk from the main entrance to the theme park. Alternatively guests can use the Monorail from the Resort Station to get to the main entrance of the theme park. The main car park is divided into areas (A to L), with large clearly marked signs indicating which part guests have parked in. Staff can provide assistance if guests are unable to locate vehicles before leaving the resort. There are two overflow car parks (M and N), which have a grass surface. There is a £6 parking charge for all car parks, with the exception of the express parking, which is £18. Standard parking tickets can be purchased from the Ticket Sales and Collections counter (cash, card and contactless), car park machines (cash and card) or the Resort Box Office (cash, card and contactless). Express parking must be paid for online, in advance. There are very limited spaces available, and these often sell out. For disabled parking, Alton Towers advise pre-booking your disabled parking online in advance in order to guarantee entry, spaces on the day will be allocated subject to availability on a first come first serviced basis. Gold, Platinum and Premium Merlin Passholders and on-site hotel guests are not charged for Disabled Parking A valid car parking ticket is required to leave the car park, with barrier systems in place.
    Dedicated on site parking

    Toilets features at Alton Towers Resort Theme Park

    Accessible toilets are located in the following areas; at the main resort entrance (externally), at the top of Towers Street, in the Medical Centre, in The Towers Burger Kitchen, in the Explorer's Pizza and Pasta Buffet, in Forbidden Valley, in the Rollercoaster Restaurant and in CBeeBies Land. Changing Places toilets are located in the following areas; outside of X-Sector, Admissions, in The Towers area @ Fountain Square, and between Gloomy Wood and Forbidden Valley.
    Changing Places toilet icon
    Changing Places toilet

    There is a Changing Places toilet, which includes an adult-size changing bench, toilet, sink and hoist.

    Accessible toilet icon
    Accessible toilet

    A designated accessible toilet designed for wheelchair users and others with visible and non-visible accessibility requirements is available within the main public areas.

    Overnight accommodation features at Alton Towers Resort Theme Park

    Hoist icon
    Hoist

    A mobile, gantry or ceiling-track hoist is available for use in at least one wheelchair-accessible bedroom.

    Accessible formats at Alton Towers Resort Theme Park

    Large print

    Information is available in large print format.

    Easy read
    Audio Formats

    Accessible services at Alton Towers Resort Theme Park

    Assistive listening system - Hearing Loop

    There is an assistive listening system available e.g. a hearing loop.

    Assistance dog facilities

    Other features at Alton Towers Resort Theme Park

    Wi-Fi

    Wi-Fi is available for customers.

    Carers Discount
    Online Booking

    More Information

    For additional detailed accessibility information, please contact: gs.enquiries@alton-towers.com

    Contact

    Opens in a new windowhttps://www.facebook.com/altontowersresort/
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    Location

    Farley Lane, Stoke-on-Trent, Staffordshire, England, United Kingdom, ST10 4DB

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